package Units;
import main.*;
/**
 * the set up for the scout unit type
 * @author Bart
 *
 */
public class Scout extends Unit{
	static int[] c = {5, 2, 10, 0, 0, 0, 0};
	/**
	 * base constructor
	 * @param xpos
	 * @param ypos
	 * @param o owner
	 */
	public Scout(int xpos, int ypos, Player o){
		super(xpos, ypos, 6,6,6,o, 1);
		name="Scout";
		setCost(c);
		if(o.getRes().getTree().checkIfComplete("MetalW"))
			this.setDamage(this.getDamage()+2);
	}
}
